HELA

Released: Not yet released

An adventure game in Scandinavian-inspired landscapes, where mice solve puzzles and be a force for good in a land where heartwarming storytelling and the beauty of nature intertwine.

Studio: Windup Games
Role: Level Designer
Genre: TBA
Platform: TBA
Engine: TBA

Work in progress: I am currently part of the team developing the game Hela.

REANIMAL

Released: February 13, 2026

A horror adventure game where a brother & sister go through hell to rescue their missing friends and escape the island that they used to call home.

Studio: Tarsier Studios
Role: Level Designer
Genre: Adventure horror, single player, co-op
Platform: PC, PlayStation 5, Nintendo Switch 2, Xbox series X
Engine: Unreal Engine 5

While on the level design team on Reanimal, I took part in many of the levels' puzzle designs and blockouts. As the game is in the horror genre, we worked a lot with using level design to push and balance pacing and suspense, and with generally minimalistic and implicit storytelling-- particularly with using environment and/or gameplay to tell the story. Over the course of the project, I collaborated closely with art, AI, animation and audio teams, and I had the opportunity to brainstorm and prototype many particular gameplay moments via blueprinting.